posted 10-30-05 00:43 AM EDT (US) Yes, I believe I managed to get it work. A rather nasty hack, to be honest - rather than trying to fix Wine itself, I messed with the game executables. But hey, at least it works!
What you need is to get a hex editor (e.g. BIEW), open
What you need is to get a hex editor (e.g. BIEW), open
- Wine is considered to be of 2 types if it appears to be available from 2 different cities, 1 of which can be your own. More specifically, wine is considered to be of 2 types if wine is set to importing and either a wine workshop exists or trade routes are open to 2 cities which sell wine.
- In the words of Gandalf, this was THE 'Battle for Middle Earth'-or more precisely- the Battle of the Pelennor Fields during which thousands of Rohirrim, united under King Theoden, launched their heroic charge on the armies of Mordor during the siege of Minas Tirith.
- The parody closely follows the outline of The Lord of the Rings, lampooning the prologue and map of Middle-earth; its main text is a short satirical summary of Tolkien's plot. The witty text combines slapstick humour and deliberately inappropriate use of brand names.
Cd /.wine/drivec/Program Files (x86 )/EA GAMES/The Battle for Middle-earth (tm )/ Run wine lotrbfme.exe. Edit: t3aonline.exe doesn't work, so you'll have to go without the launcher. I'm sure future wine versions will fix that, so maybe if you're reading this gu.
in it (don't forget to make a backup!), and find the following byte sequence:Replace it with
Then do the same two more times - in all, there should be 3 such sequences in the file. Now save it and then simply run AoW.exe with Wine!
Here's a quick & dirty bash script if you don't want to deal with the hex editor. It'll make a backup copy of the file with ~ suffix as well.
(the forum screws the above code up by inserting random spaces inside the long binary strings near the end - remove them after pasting it).
This should be enough to get single-player working, both standalone maps and the campaign. Sinking simulator mac download. There are a few very minor graphic glitches I've noticed, one to do with the topmost (half-visible) row of tiles on the global map, another with gold & mana counters on the status bar (they become garbled for a moment when they are updated), but nothing serious.
Multiplayer is a bit more tricky. AoW uses DirectPlay for it, and currently, Wine only has very basic support for it (only enough to prevent DP games from crashing). Thus, you'll need some native Windows DLL:
The ones from DirectX 9c installation did not work for me, but you can find the ones that do work by searching for the file names and sizes on Google. (I will not give direct links, as these DLLs are copyrighted and most likely cannot be redistributed legally). Copy them to AoW directory, and then make sure that Wine loads the native dplayx.dll you copied rather than its own builtin version. For me, this made the TCP/IP option in multiplayer menu to work again, and I was able to create a server. Whether it actually lets you play is yet to be seen: I do not have anyone around to test it, so if you can and it works (or doesn't), please share your experience! Sketchup download mac.
Battle For Middle Earth Winery
The version of Wine I was using is the latest 0.9 beta release. I've also tried it with Cedega 4.4.1, and it does not seem to work with it.
Battle For Middle Earth Wine Distributors
[This message has been edited by int19h (edited 10-30-2005 @ 05:14 AM).]